Top 10 characters in naruto shippuden storm 4
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One exception is the "Awakening" mechanic that allows certain characters to undergo unique transformations after their health is lowered. It's disappointing because this both limits the number of options you have in battle and makes every character feel relatively similar. This flattens battles, as these moves are the main things that differentiate how characters play. Combinations of these buttons trigger throws, special moves, transformations, and super moves (called Secret Techniques) depending on the conditions of the battle.Īlthough many characters have at least a few special moves and supers to choose between, you'll only enter battle with one of each. The face buttons unleash a basic attack, charge your chakra, jump, or throw a weak projectile, while your trigger buttons guard, evade, and call in support.
#Top 10 characters in naruto shippuden storm 4 series#
That's because the first game in the series set the tone for pretty much every other anime fighting game Bandai Namco has ever made, from the one-button combo mechanic to the dynamic over-the-shoulder camera. Naruto Shippuden: Ultimate Ninja Storm 4 Road To Boruto is a 3D arena fighter like many of Bandai Namco's other anime offerings. This is a port, sure, but it would have been a real treat for fans if the developers were able to smooth some of these bumps out between the game's initial release and now. The only downside is that where the game's main story mode will likely take you around 10 hours to complete (assuming you don't skip cutscenes) adventure mode, and Boruto's Tale will only take you two or three each. Thankfully, the other two story modes operate differently, eschewing this style for a sort of limited open-world experience complete with customization options, side quests, and (thankfully) rendered cutscenes. Often, I found myself idly scrolling through my phone, just waiting for the next fight to start. It would have been amazing if the developers were able to render those cutscenes, or failing that, just use actual show footage instead. This problem is compounded by the fact that each and every battle is couched in these scenes, which range from three minutes to as long as 10 or more. It's a real letdown to exit the crescendo of battle and be rewarded with a still of Sasuke with his mouth hanging open as the audio from the anime plays. The rest is force-fed to the player through a slideshow of low-resolution stills from the show that cycle as the show's audio plays. Unfortunately, only about a third of the game's story mode progresses that way. It's a great way to unfold the story of the anime for the player and gives added weight to the emotional peaks and valleys of the show.
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At its best, the story mode can be reminiscent of Asura's Wrath, blending battles with dynamic voice acting, pre-rendered cutscenes, and flashy quick-time events that reward you with bonus scenes if your reflexes are up to snuff. Naruto Shippuden: Ultimate Ninja Storm 4 Road To Boruto's main story mode bears mentioning because if you haven't played the game before, you'll likely be pretty surprised at the way CyberConnect2 frames battles. Naruto Shippuden: Ultimate Ninja Storm 4 Road To Boruto packs in three story modes: one based on the events of Naruto Shippuden, one "adventure mode" focusing on the events afterward, and another based on Boruto: Naruto the Movie. The title of the game is a mouthful, sure, but the game does what it says on the cover. Naruto Shippuden: Ultimate Ninja Storm 4 Road To Boruto Review: An Aging Ninja With three story modes and a staggering list of playable characters, Naruto Shippuden: Ultimate Ninja Storm 4 Road To Boruto would be a perfect package for fans of the series if it didn't show its age in so many different, frustrating ways. And now, for fans of the Naruto Ultimate Ninja Storm series, the franchise's crown jewel comes to the Nintendo Switch complete with all of its DLC, including a game mode based on the Boruto movie. Over the past few years, the Switch has seen re-releases, remakes, and ports of most, if not all, of the best games to come out in the past decade - well, at least the ones not published by Sony, Valve, or Microsoft.